AI Insights · Timothy · January 2023
Top 5 Ultracasual Games on iOS in Oceania - Q4 2022
In Q4 2022, the top ultracasual games on iOS in Oceania saw varying trends in downloads, revenue, and active user engagement. Detailed insights reveal the performance of these popular apps.
In the fourth quarter of 2022, the top ultracasual games on iOS in Oceania demonstrated diverse trends in downloads, revenue, and active user engagement. Here’s a detailed look at their performance, based on data from Sensor Tower.
Diamond Painting ASMR Coloring from Crazy Labs saw fluctuations in its weekly revenue, peaking at approximately $346 in the final week of November. Weekly downloads experienced significant growth, reaching a high of 1.18K in the week of December 19. Active users also saw a notable increase, rising from 844 in late September to 1.93K by mid-December.
Fill The Fridge! by Rollic Games experienced a decline in weekly revenue early in the quarter but managed to recover to $250 by the end of December. Downloads started strong at 6.94K in late September, dipped mid-quarter, and then rebounded to 3.8K in the last week of December. Active users decreased from 31.6K at the start of the quarter to 17.3K by the end.
Goo: Slime simulator, ASMR from Exomind LTD had relatively stable weekly revenue, averaging around $110 throughout the quarter. However, downloads were minimal, with the highest being just 13 in the week of November 21. Active users remained fairly constant, ending the quarter at 1.67K, slightly down from 2.12K in late September.
Jelly Dye:Satisfying ASMR Game by AI Games FZ showed a steady weekly revenue trend, maintaining around $100 towards the end of December. Downloads saw a significant uptick in the final weeks, peaking at 922 in the last week of the year. Active users increased from 2.13K in late September to 2.41K by the end of December.
Draw it from Kwalee Ltd had consistent weekly revenue, averaging around $75 throughout the quarter. Downloads varied, with a notable increase to 2.53K in the last week of December. Active users showed a positive trend, rising from 6.98K in late September to 4.6K by the end of the year.
These insights, sourced from Sensor Tower, offer a snapshot of the performance of leading ultracasual games on iOS in Oceania during Q4 2022. For more detailed analytics and trends, visit Sensor Tower.